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Headphone
Immerse
SONOS HEADPHONE
Immerse is a personalized headphone tailored to Sonos, capturing the brand's simple and minimalist aesthetic.
Inspiration
Comes from Sonos' design philosophy, which emphasizes simplicity, clean lines, and seamless user experiences, driving me to create headphones that embody their sleek, minimalist aesthetic while delivering comfort and intuitive controls that align with the brand's vision.
Duration
2 Months | JUL - SEP 2023
Responsibilities
User research, concept development, sketching, prototyping, material selection, ergonomics, usability testing
Tools
Solidworks, Keyshot, Adobe Suite
Live animations below! (>^ - ^)>
|Problem
Current headphones often cause discomfort, headaches, low durability, inconvenient controls, a bulky appearance, visible cables, and non-ergonomic ear cups.
How might we design headphones that provide a comfortable user experience for avid listeners?
Design Process
Problem
Research
Ideation
Testing
Solution
|Research
Empathizing with users to better understand them.
I conducted interviews with music enthusiasts to understand their needs, behaviors, and pain points, while also researching market trends and Sonos' business goals, to gain insight into their preferences for headphones and what they value in technology.
Common Frustrations
68%
55%
60%
state that they get headaches from wearing headphones for long periods of time
state that their headphone controls are confusing (non-intuitive)
state that they dislike the cables that charge their headphone
User Pain Points (Direct Quotes)
"All the aesthetic headphones are uncomfortable. It's the ugly ones that are comfortable."
"There are too many unused buttons on this headphone, and the design keeps catching and pulling my hair... I'm gonna go bald at this rate."
"My wired headphones drive me crazy because I often forget to take them off and end up dragging my entire PC with me."
User Persona
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Name: Alex
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Age: 25
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Job: Software engineer
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Hobby: Music enthusiast
|Ideation
Generating a broad range of ideas.
I brainstormed and explored a wide range of headphone concepts and solutions based on insights from previous research and feedback, laying the groundwork for initial prototypes that I could test and refine in later iterations.
|Testing
Gathering user insights for future refinement.
To refine and align the design with user needs, I conducted usability testing with avid listeners, utilizing surveys and observations to gather feedback on pain points related to usability, functionality, and satisfaction.
Usability testing
"My ear doesn't perfectly fit the angle of the mock headphone."
"I can’t determine how to orient the headphones to effectively press the increase or decrease volume buttons."
"Placing the USB-C charger at the bottom of the ear cup would make charging easier and less obtrusive."
|Solution
Delivering the vision.
Solves the identified problem of ...
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